Astrographilus art · Visual Development & Concept Artist
Gabriela Gisel Terán Ferrari
Characters, creatures and worlds for animation, video games and publishing.
The Silent Watcher, full creature design sheet
About
2D illustration and 3D modeling, built into one visual system.
Visual Development Artist and Concept Artist specializing in character, creature, and environment design, as well as worldbuilding for animation, video games, and publishing.
I combine 2D illustration with 3D modeling to create cohesive visual systems that strengthen storytelling and production efficiency. Experienced collaborating with studios, creative teams, and independent clients across concept art, illustration, and design.
Portfolio
Creatures, books and portraits.
Tap any image to see it larger.
Creature Design: “The Silent Watcher”
Creature design exploration: final color key and pose sheet.
Editorial & Children’s Books
Covers and interiors for young readers.
Portraits
Painted and conceptual portrait work.
What I can do for you
From first concept to finished illustration.
Working across digital illustration and 3D software.
Character design
Protagonists, casts and supporting characters with a clear visual identity.
Creature design
Anatomy, silhouettes, poses and turnarounds, like The Silent Watcher.
Environments & worldbuilding
Concept art for places, cultures and the worlds that hold a story.
Editorial illustration
Covers and interiors for publishers and indie authors.
Webtoon & comics
Comic-style illustration for serialized and narrative work.
2D + 3D
2D illustration combined with 3D sculpting and modeling.
Tools
Clip Studio Paint Photoshop Krita ZBrush Nomad Sculpt Blender OpenToonz
Experience
Nearly six years illustrating for print, digital and editorial clients.
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Apr 2018 – Jan 2022
KAV Gráfica · Illustrator & Designer · Godoy Cruz, Mendoza 3 yrs 10 mos
- Original illustrations from client briefs
- Characters, environments and narrative visuals
- Style adaptation for editorial, webtoon and concept art
- Color, lighting and textures for print and digital delivery
- On-deadline revisions
-
Nov 2015 – Sep 2017
Editorial Reino de Papel · Editorial Illustrator · Luján de Cuyo, Mendoza 1 yr 11 mos
- Covers and interior artwork
- Character and environment design
- Style adapted to genres and audiences
- Close work with editors, authors and designers
Training
Ongoing study in concept art, creatures and 3D.
| Course | School | Date | Project |
|---|---|---|---|
| Concept Art for Animation and Video Games | Jean Fraisse School | In progress | Coming soon |
| Digital Sculpture of Fantastic Creatures 3D | Domestika | Feb 2026 | View project |
| Cinematic Digital Illustration | Domestika | Apr 2025 | View project |
| Concept Art and Worldbuilding Design | Domestika | Jun 2024 | View project |
| Creature Design and Sculpting for Film 3D | Domestika | Oct 2023 | View project |
| Digital Illustration | Coder House | Dec 2022 – Mar 2023 | View project |
| Concept Art for Video Games | Domestika | Feb 2021 | View project |
| Illustration for Animation and Video Games | Domestika | Feb 2021 | View project |
| Concept Art for Science Fiction Productions | Domestika | Jul 2020 | View project |
| Concept Design: Magical Environments | Domestika | May 2015 | View project |
| Naturalistic Animal Illustration | Domestika | Mar – Aug 2012 | View project |
Video
Meet Gabriela (2-min intro)
Opens in Google Drive · 2:34
Why work with me
Creative work, delivered with structure.
How I think
- Creative with a structured approach
- Analytical mindset
- Lateral thinking
How I work with you
- Active listening
- Creative solutions under time, budget or style constraints
- Strong organization and documentation
Contact
Ready to build your world?
Have a character, creature or world to bring to life?